<aside> <img src="/icons/gear_lightgray.svg" alt="/icons/gear_lightgray.svg" width="40px" />

Github repo: https://github.com/justinjohnso-itp/narr-twine-project

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<aside> <img src="/icons/globe_purple.svg" alt="/icons/globe_purple.svg" width="40px" />

Live page: https://justinjohnso-itp.github.io/narr-twine-project

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Twine / twee!

While the actual Twine app is a nifty tool, I found the manual exporting of html files to be kind of annoying every time I wanted to “build” my project. After some digging, I found a trio of tools that made for a good code-editor-only Twine dev workflow!

Inspiration

The main shape of this story/experience comes from House of Leaves. I’m currently working my way through the book, but especially in this current attempt (I’ve given it a shot before), I’ve been enamored with the visual layout. The typography alone makes for a wild experience.

HOL_Insta1.png

HOL_Insta8.png

HOL_Insta3.png

HOL_Insta2.png

While House of Leaves served as the main visual and structural inspiration, many of the story elements came from: